Yeah they can be tempramental. Is the Validator: FInd field enabled?
Contribute to the wiki (Wiki button at top of page)
Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
Deadzergling AuthorSo trying to figure out what is going on here w/ Player Requirement Validators, for some reason they are acting the opposite of what I expected. Just as a test, I am using a chain as follows:
Player Requirement Validator Bob:
Have Metabolic Boost Requirement
Now when I use the validator, when I DO NOT have the upgrade metabolic boost, the effect works. However after I upgrade it, it then doesn't work? This doesn't make sense to me. Now I can workaround this using a Combine Negate Validator, but this feels silly, why is it working this way?