SC2Mapster Forums

Development > Data

Build Ability that would activate trigger.

  • 7 posts
    #1 Dec 12, 2012 at 20:49 UTC - 0 likes

    What I'm looking for is a regular build ability, where the caster can place the see through model of the building on the ground ( Example: When a probe walks to it's destination to build a pylon, you see the see through pylon) but instead have the ability make the nearest probe to the target destination designated from the caster to build it for the caster.

    What I have in mind right now and have no idea how to accomplish it is a build ability as described above, and have a trigger to set to when the ability is used, to command a random probe from Player 1 to build the building at the location targeted from the casting unit

    #2 Dec 12, 2012 at 23:25 UTC - 0 likes

    Data wise I would use an Effect - Target that uses a Create Persistent that makes the visual and uses a Search Area effect that uses an Issue Order on any idle probes to build the structure there and the visual is destroyed when the actual structure is extremely closeby.

    #3 Dec 13, 2012 at 17:20 UTC - 0 likes

    @DrSuperEvil: Go

    thankyou evil, will try to implicate this later

    #4 Dec 13, 2012 at 17:40 UTC - 0 likes

    @DrSuperEvil: Go

    I'm clueless, tried it, any chance you can walk me through or create a map that have this ability in it?

    #5 Dec 13, 2012 at 22:22 UTC - 0 likes

    Well what part of my instructions did you fail at?

    Last edited Dec 13, 2012 by DrSuperEvil
    #6 Dec 14, 2012 at 18:58 UTC - 0 likes

    @DrSuperEvil: Go

    created effect target, but not sure what persistent effect give the hologram building

    #7 Dec 14, 2012 at 21:22 UTC - 0 likes

    Create the Model type actor that looks like the hologram when and where the persistent is created.

  • 7 posts

You must login to post a comment. Don't have an account? Register to get one!