I unfortunately can't make a video, but if anyone wants to they have my full permission. Also, I might add another ability or something before the end of the contest.
Assistant Team Leader of "Generic Code" and User of the All-Mighty Data Editor.
When in doubt, check the wiki. When still in doubt, ask questions.
ill be making a video for myself tomorrow, or the next day, if I think about it ill make you one too.
my maps will always be Free. and Available to the public at the earliest possible date.
If you need a tester feel free to ask IShadowWolf.258
You can also catch me on the IRC most times.
Thx, that would be awesome if you could.
I wish my software was working so that I could show you some of my data work, some of which has broken since 1.5 patch but still is functional to some point.
I might do a re install of my desktop this weekend, so you may get to see something yet :)
Submissions are looking awesome so far, and this is not a contest so just because your skill is not as amazing as someone elses does not mean you will not get a key
Current Project: Community Project
Here's an update to my map featuring the mighty Zerg King. To view all information regarding and the map check out my original post, #39.
You didnt re-upload your map haah.
Quote from Taintedwisp: Go@Spoolofwhool: Go You didnt re-upload your map haah.
@Spoolofwhool: Go You didnt re-upload your map haah.
Are you looking at post #45 or post #39?
ok, attatched my 3 enties. Below is the video showcasing them. The second half is of my trigger assets, so it's not part of this thread.
Atomic Purge, 0:11
Vital Sacrifice, 1:21
Just a small little submission as i not really a data editor but wanted to contribute something of use that i had issues with but manage to find a fix. The following is basically a xelnaga watch tower that uses the unused obelisk building. The tower has its full proper animations including off, turning on, on, and turning off animations.
This was a particular pain as the baseline annimation had to including the unpowered command but its on animations have it excluded. Hopefully anyone having similar issues with toss structures will find it useful; feel free to use it.
When I want your opinion...I'll give it to you!
Contest ends tomorrow! Good luck everyone!
Sure does, I will make the deadline 24 hours from this post.
So good luck to all, there have been some pretty awesome submissions so far!
Bump, added maps & video @ post 39
The part for disorientate is kaput.
Contribute to the wiki (Wiki button at top of page)
Considered easy altering of the unit textures?
For my public assets look here!
Fixed! (& uploaded higher def vid)
Closed, will assess the submissions, consult with the other Mods and you shall hear from me over the next couple of days!
Locking this thread
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