So you are saying it faces at some angle to the target?
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
Meat123 Regular ShmoeIn a map im working on i have an auto-turret which can be upgraded into a perditions turret. The problem is the perditions turret wont face its target. Strangely enough it works if i just place the perditions turret on the ground, but not if its upgraded (morphed) from the auto-turret. Hope someone can explain what im doing wrong.