Here is the thing: I made 4 races with unique units and made a dialog that has 4 buttons corresponding to each "race" i made. This is a Tower D map btw.
The problem: I have 1 protoss, 1 zerg, 2 terran race and want to make the game to load the right UI for each race. Right now it randomly assigns them and its a bit funny when a player choose a terran race but every button and all is zergy. I made the race choose button hiden in the lobby. It wont really do the job anyways since i have 2 terran race so I could assigne only 1 of the terran race to it (and dont want to make an extra button, I want the race choosing happen in-game). Plus i want to use the dialogs.
Is there a way to assign race? I.e:
if player uses dialog button "protoss"
action: set player race to protoss
(this senerio does not exists I tried lol)
Or something like that?
I don't believe you can change a players race in-game. SCLayouts also won't be able to do what you want to the UI since they are not dynamic. However, I think you might be able to achieve the effect you are looking for by using triggers and this tutorial as a starting point: http://us.battle.net/sc2/en/forum/topic/6471837878
I haven't completely read through this tutorial yet (just bookmarked it), but it should be a good starting point. Failing all else, you could just rebuild the UI for each player using Dialogs and Dialog Item (Images), which is a pain in the butt.
Thx a lot for your reply!
This is more confusing the deaper i get into it lol.
But it seems i cant do it so ill skip on it probly (maybe set all players race to protoss in player attributes and that way it'll be protoss layout for all not the best solution but..)
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