Anyone know how to attach glowing eyes to the Civilian? I have attached ShapeSphere with a cyan tint to the Civilian actor, but it does not stick with the actor's eye location. My guess is I'll have to copy the Civilian model and customize it with the glow through some kind of editing software.
After doing some tweaking I have come to like this way, but if anyone knows how to do it better please reply.
Retexture them to use an emissive texture with glowing eyes like the dark one portrait does.
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Considered easy altering of the unit textures?
For my public assets look here!
I'll look for a tutorial and come back if I find something.
@admielke: Go For units I believe the best approach is to use an emissive layer. Portraits use other methods. If you want to use attachments you need to attach to the unit's head and use an sOP to position it right.
Just read the tutorial in my signature.
That tutorial did nothing to my units. I am messaging the author.
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