I'm guessing you mean you want a missile to appear to just fall straight from the sky like a nuke? You'll just need to make a Create Persistent that creates the Launch Missile effect at an offset that is high up and make the launch missile launch from its target point to the target point of the persistent effect. You might also need to make it so that a pair of Site actors are created at the launch and impact points for the actor to properly function. For that check out how the site actor for the hellion attack is created.
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Demtrod Regular ShmoeHow would I come around making a missile get launched from the sky and hit the ground dealing damage (AoE damage)
I want to make it take 2 seconds to land, but that's the mover I guess.
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