Is it possible to change supply cost of a unit with an upgrade?
I have failed so far. I tried using a behavior on the unit with a negative number in Unit: Modification - Supplies. The behavior is on the unit, and the upgrade should alter the supply cost.
A melee mod - The A-move stops here.
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If it's not possible to do it with just an upgrade then you'll want to:
1) use the behavior to set the supply of existing units to the new value
2) make your production building train a clone of the original unit type, that has the reduced supply cost simply set in its data, just use requirements to hide the old button and show the new one (a Show requirement)
Use a reverse concept and have the buff add extra supply and be on by default while the upgrade disables it.
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Considered easy altering of the unit textures?
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Coming back to this. I have the Behavior on my unit on by default with no restrictions, and it is not modifying the supply so I may use the hiding buttons. More on this once I have tried that out.
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