I was wounder if it is possible with only using the data editor to make a unit, for example a baneling, to die after 15 seconds of being spawned.
So lets say I have a structure that trains a baneling and after 15 seconds it uses its explode ability.
Check out our current progress in OhNoTokyo. "Unrelated to Sc2" https://www.Fourshadowgames.blogspot.com
Figured it out just used a time buff -_-
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