You need a Switch that constantly applies pairs of Apply Force effects perpendicular to each other validated by the range of the unit relative to the host. In short the first force draws the unit constantly towards the other while the second pushes it at a tangent to the unit. The range validation allows for you to adjust the orbit if the host moves so it corrects itself.
Just disable the Turnable flag on the unit.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
Juxtapozition Regular ShmoeHey all,
So I want this flying unit to orbit this other unit. Basically one unit goes around in a circle around another unit, but not change facing direction (or keep facing the direction of the unit, I suppose this can be done through triggers though)
Much appreciated
Looking for a data editor for a tactical shooter. PM for application.