I dont know how others would do it but ....
- I would have a trigger detecting kills....
- if the kill is valid the trigger would apply a stackable behavior buff to the killing unit.
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Trinseno Regular ShmoeHow it should work: Unit A kills a unit. Unit A receives a buff increase to its movement speed and damage by 5%. Stacks up to 10 times. If unit A kills 10 units, it should get a 50% movement speed and damage increase.
How I am trying to do it at the moment: I have an aura behavior on Unit A. The aura works. The death response is not triggering the buff effect EVER though, not even one stack. The effect should be triggering an Apply Behavior (the buff part of the upgrade). I have gotten other death responses to work with Create Unit effects, but I cannot seem to get this one right.
Any insights or other ways on how to do this are appreciated.
A melee mod - The A-move stops here.
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