Hello, I was able to allow several units to harvest from one mineral field using the "Bypass Resource Queue" flag. The problem now is that when they are harvesting they have no collision size create which creates huge mess of units instead of spreading them out and waiting for their turn due to collision. How would it be possible to turn on collision for them?
You cannot since it is hardcoded into the ability. You need to simulate the Harvest ability to do that.
Here is my incomplete demo map of such a system.
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Considered easy altering of the unit textures?
For my public assets look here!
Heh i was about to ask such things later today :]
Irony is it has already been posted on several threads
Tried the demo but the marines still have no collision...
That is because I used the Suppress Collision flag under the Behavior: Modification - State Flags field of the one buff so the mimicry of the ability was perfect.
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