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Blue lava

  • 4 posts
    #1 Nov 17, 2012 at 21:09 UTC - 0 likes

    I've been trying to use the Lavafall actor and setting the tint color to a blue-white color after creating the actor creation event, but it doesn't seem to be affecting the lava, but only the rock supporting it.

    Any ideas?

    #2 Nov 17, 2012 at 21:47 UTC - 0 likes

    Odds are the emissive is red. Use texture swap. Infact it uses the lavabase texture

    Tint colour only acts as a colour channel multiplier to adjust the relative intensities of the colours so if it is pure red in the first place there is not blue to amplify. You should see it eventually goes black if you tint it strongly enough and adjust the HDR of the emissive.

    Last edited Nov 17, 2012 by DrSuperEvil
    #3 Nov 17, 2012 at 23:16 UTC - 0 likes

    @DrSuperEvil: Go

    So I should use an actor event to swap the textures of the lavafall with the lavabase?

    #4 Nov 18, 2012 at 00:44 UTC - 0 likes

    the lavafall falls part uses that texture swap it with something different like acid death 2 or something and try tinting again.

  • 4 posts

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