Is it possible to increase a unit's energy and health regeneration by, for an example 100%, for 10 seconds (with a behavior)?
If yes, how would I do this? I can only seem to be able to increase the regeneration by a specific value each second.
NOTE: I searched the forum, and found some threads on this subject, but none of them were ansvered.
Gridlock TD : Elements
Cannot be done with data, use catalog triggers to adjust the amount.
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Considered easy altering of the unit textures?
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