I got a trigger that spawns 20 units, all units are of the same type and they are traveling the same path.
The thing is that I want to make my towers (this is a TD) prioritise the first target higher. I was thinking of the setting the Combat: Attack Target Priority with a trigger, but I cant seem to be able to do that, is this possible with Data, I cant seem to be able to think of a solution.
Gridlock TD : Elements
Tried using Target Sorts?
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Considered easy altering of the unit textures?
For my public assets look here!
Well, I looked at it, but could not figure out how it worked. If you know how it works, could you please explain it to me? :)
Target sorts set what targets get picked if there is a limited number of choices out of a larger number.
The Behavior Count target sort prioritizes based on the number or lack of certain behaviours. For example a hidden buff applied to your desired unit.
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