Odds are the actor events that create the model when using the cursor for the unit placement do not support that unit. Just alter them to do so.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
bulletbutter AuthorI have a warp prism that can warp in various units. It works as intended for every unit except for one. I have a custom unit with its own button that, when pressed, the psi field of the warp prism(phasing mode) vanishes when I want to warp in said unit. Is there a flag or something that controls this? Why does the psi field vanish when I try to warp in a unit from the warp prism(phasing mode)?
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