Set the Ability Command to the right number? Check how the mule issue order does it since that tells the mule to harvest a mineral.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
Sherlia Regular ShmoeI'm trying to get a worker to auto cast "gather" when a mineral patch is close.
I create a new ability, effect - target and a validator with enumerate area that check for mineral patches. I get this to work perfect if i select a effect like "suicide", then the unit die as soon as it come close to a mineral patch. When i try to make an effect that issue order to gather the target then nothing happens, if i change the ability to another ability then the damn unit does it... Why dont it work?
In the auto cast ability, how can i make the unit to stop and then cast, right now it does not cast until i stop the unit.