Development > Data
HELP - Medic Weapon
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admielke Author
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DrSuperEvil Moderator
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Does that model have a TurretZ attachment point, is not then you cannot get the weapon to turret.
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Considered easy altering of the unit textures?
http://static.sc2mapster.com/content/attachments/15/252/Screenshot2011-04-17_09_16_21.jpg
For my public assets look here!
http://www.sc2mapster.com/forums/resources/data-assets/46733-the-assets-of-evil/#1
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DrSuperEvil Moderator
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Look at the model in the cinematic editor, use Sioft + D and look at the Attachment Points folder
Read the tutorial on using Blender to make a coin model
- 6 posts
admielke AuthorI am wanting to make a weapon for the Skibi's Angel medic unit. What I am wanting is to have a turret that fires the beams from the green-syringe-needles that are on the unit. I would like the beams to be the same as colossus, but only strike the target once every 2.0 seconds. So far I have a damage effect; an action, beam, and turret actor; a beam model; and the weapon. Are there any tutorials.
Edit: I am looking to actually create a Stone Zealot weapon that will only effect a single target rather than an area. Then give it to my Skibi's Angel medic unit. Anyone?