I am wanting to make a weapon for the Skibi's Angel medic unit. What I am wanting is to have a turret that fires the beams from the green-syringe-needles that are on the unit. I would like the beams to be the same as colossus, but only strike the target once every 2.0 seconds. So far I have a damage effect; an action, beam, and turret actor; a beam model; and the weapon. Are there any tutorials.
Edit: I am looking to actually create a Stone Zealot weapon that will only effect a single target rather than an area. Then give it to my Skibi's Angel medic unit. Anyone?
Anyone know how to make a Stone Zealot weapon for the Skibi's Angel unit that strikes only one target instead of a search?
Does that model have a TurretZ attachment point, is not then you cannot get the weapon to turret.
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Considered easy altering of the unit textures?
For my public assets look here!
How can I check? How do I fix or add a TurretZ attachment point to the model?
I ended up just not using this unit actor and stayed with the other mercenary actors (Death Head, War Pig, Hammer Security, and Devil Dog).
Look at the model in the cinematic editor, use Sioft + D and look at the Attachment Points folder
Read the tutorial on using Blender to make a coin model
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