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"Cooldown is active"

  • 8 posts
    #1 Sep 02, 2011 at 13:39 UTC - 0 likes

    Hi, Is there a way to remove the errormessages for "cooldown is active" or "not enough charges" ? I want spells to be spammable in my map by holding down the hotkey but still set the frequenzy for casting thru cooldowns.

    does anyone have an idea how to do it ?

    Last edited Sep 02, 2011 by tobituk
    #2 Sep 02, 2011 at 16:32 UTC - 0 likes

    Try removing anyhting in the alert field or all effects and abilities?

    #3 Sep 02, 2011 at 17:04 UTC - 0 likes

    Every single alert-field for the ability and used effects is set to "none". Also tried to delete "none" to leave the field empty didnt help -.- Thank you for the try

    Any other ideas ?

    #4 Sep 02, 2011 at 22:26 UTC - 0 likes

    @tobituk: Go

    You mean like in Bloodline Champions, you hold a spell down and it will immediately cast as soon as it is off cooldown?

    #5 Sep 02, 2011 at 22:42 UTC - 0 likes

    didnt played bloodline champions , but yeah if you hold down the hotkey for an "instant cast" ability it will cast it like 5 times a second .. so for my map i have like a gattling-gun that fires projectiles 5 times a second - thats great... but for lag-issues and maybe adjusting the system to other weapons i use a cooldown .. so maybe a weapon would fire only every second by holding down the hotkey. but then the error-message pops up frequently that the "cooldown is active" and a warningsound comes up. - what i dont want to happen :)

    any ideas ? already looked up any build-in triggers and stuff .. couldnt find a thing

    Last edited Sep 02, 2011 by tobituk
    #6 Jan 22, 2013 at 04:42 UTC - 0 likes

    Bringing this back, has anyone found a way of removing the cooldown errors for certain abilities? also have some spammable ones that insist on annoying me with cooldown errors.

    #7 Jan 22, 2013 at 22:26 UTC - 0 likes

    @EchoedRequiem: Go

    I've never needed to do this before, but open the "alerts" tab in the data editor, search for "cooldown" or something relating to cooldowns, if anything pops up try modifying what the alert text is.

    Last edited Jan 22, 2013 by Project_06
    #8 Jan 23, 2013 at 08:09 UTC - 0 likes

    @tobituk: Go

    Maybe setting it to "none" reverts it back to default. I know that's how it is for the "I can't build there!" that the SCV screams when building. Try inputting blank dummy sounds/ect, like "30 second silence"

    Last edited Jan 23, 2013 by Bilxor
  • 8 posts

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