I tried to convert some models with this, but every time i import the models into editor, it does not show them, but i can select their animation oO.
Chronicles of Azeroth - Brave heroes, walk again in the land of Azeroth, with the remake of warcraft 1,2,3 and new episodes based on world of warcraft lore- Temple of Ahn'Qiraj, Burning Crusade, Wrath of the Lich King, Cataclysm.
Are they editable meshes? Have you applied sc2 material to them? Are mehses skinned?
I aplied the materials as the tutorial said, what shall i do with the mehses?
"I just applied sc2 material, removed shity attachments or particles or whatever it was, and skinned the meshes"
well i don't know exactly what is this skinned the mesh :S
With the actual version of max exporter you can select the mesh, go to export part of the script and press "add bone" button. Then you need to create Helpers->starcraft 2 objects->tight test, press select bone button on it and pick any bone. And if starcraft2 material is allpied, and this material has diffuse map set up, you can export and it should work.
I don't have Starcraft 2 objects->tight test in the create/helpers option oO Everything else is fine
Does "everything else" include the fact, that you managed to successfully import the model to the editor?
If you don't have tight test, update your m3 scripts.
no but the material is now show correctly and the scene test does not find any problem with them, I downloaded the latest m3 script from sc2mapster:this one
ok i finnaly could export it with an older version of the pluggin and working in game :D, thank you for the help
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