What you need to do the workshops
3D Studio Max with the Import/Export Plugin (or equivalent)
Photoshop with the DDS Plugin (or equivalent)
XNormal (or equivalent)
Episode 1: Modeling Basics

We were modelling a highpoly crate and designing level design basics.
Themes include
- Modelling the highpoly
- Reverse-engineering a lowpoly
- UVW mapping
- Basic texturing
- Diffuse
- Specular
- Baking normals
- Preparing the textures for SC2
- Importing the finished asset
Episode 2: Evil Toplings & Protoss Shrine
(23:21:16) (Xaragoth) Is he british or not?
(23:24:54) (TotalBiscuit) haha nice
(23:25:09) (Xaragoth) Can I call it british? :P
(23:25:33) (TotalBiscuit) by all means
TOTALBISCUIT APPROVED BRITISH TOPLING :D
Themes include
- Highpoly modelling
- Visual Tricks
- Lowpoly Reverse-engineering
- Meaningful Choice
- Modelling a tophat
- Baking normals and basic diffuse map
- Attaching the tophat
- Designing hero roles
Episode 3: Machettes and Farting Swamp Sharks
Themes include
- Modelling a convincing high poly machette
- Lowpoly Reverse-engineering
- Creating a worn metal texture with blood splats
- Designing a swamp environment
- Editing terrain
- Placing foliage in a convincing way
- Editing lighting
- Setting a skybox
Episode 4: Terrain Shaders, Project Vector and Tiles
Themes include
Modelling concrete *Creating a terrain-shader object *- Discussion of Project Vector
- Modelling a floor/ceiling tile
* livestream lost the first 40min of the show
Episode 5: Hextiles and Cutscenes
Themes include
- Cutscenes with the Previewer
- Hextiles
- Making a Flip-Ability
- Assets & Variations









Gorandor Regular ShmoeYou can go to the stream by clicking above.
Welcome to the ModCraft Thread!
Every Saturday Otixa and I shall present you with interesting Workshops, Tutorials and Discussions centered around Maps, Mods and Tools! We will grab folks from the community, prepare stuff you're interested in and go through all the important steps you need to complete in order to create a good Map. The topics will range from the very basics to advanced things like Nextgen Models, Game Design rules and creating awesome Terrain.
Next Show:
22nd December
Themes will include:
Christmas Special with surprise content!
Also check out these links
CGtextures
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