Assets
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3D models that can be included in maps.
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Building models
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Unit models
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AI scripts to use in maps.
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Tools that can be used in or outside the game for map-making purposes.
Maps
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Defend your base against an attack or a series of attacks.
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A series of or part of a series of scenarios that make up a continued storyline.
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A non-interactive (or at least minimal interactivity) storytelling.
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Battle a hero unit against other hero units in an arena-style fashion.
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Defend with a hero unit.
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Standard map, no custom scripting, where players fight along the game's standard rules.
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Games within the map or sports-style games that likely do not follow typical RTS conventions.
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Two teams try to capture a flag at the other team's base.
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A game where a player controls a critter or other non-attacking unit.
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Maps which don't fit under any other category.
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Control a single unit and play as that unit.
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A single map that follows a storyline.
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Construct buildings to defend yourself from attacks.
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Tower Defense where you can work with at least one other player.
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Tower Defense where you work alone.
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Tower Defense where you send units to attack other players.
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A map designed to train for a specific task or set of tasks.