Cache -> Maps tool.
r6
Default: Prints cachefolder path.
Option 1: Prints mapnames and locations from local cachefiles
- Find all *.s2ma files from the cachefolder.
- Using MpqLib to open the s2ma files.
- Get mapname without using locale ( ugly hack read from MapScript.galaxy autogenerated comments )
- Print Mapnames plus location
- repeat 4 until all valid maps have been printed.
also has an option to sort by Creation date.
Option 2: Copy cache maps to .\Maps and renaming them to <mapname>+<Creation date>.sc2map
- Find all *.s2ma files from the cachefolder.
- Get mapnames without using locale using MpqLib.
- Copy the .s2ma files to .\Maps and rename them to mapname.sc2map.
Option 3:
Same as Option 1, but does not print the mapnames( only locations ). Also has an option to print raw locations.
What may be coming:
- Save locations to file.
- Smaller size of application by integrating a new mpqlib made by myself.
By Borgen
Facts
- Date created
- Jul 31, 2010
- Category
- Last update
- Dec 30, 2010
- Development stage
- Release
- Language
- enUS
- License
- Public Domain
- Downloads
- 3,747
- Recent files
- R: r6 Dec 30, 2010
- R: s2ma_manager_r5 Aug 15, 2010
- R: s2ma_manager_r4 Aug 13, 2010
- R: s2maFromCache_r2 Aug 02, 2010
- R: s2maFromCache_r1 Jul 31, 2010
- Reply
- #26
Euroset Jul 03, 2011 at 13:10 UTC - 0 likeshi. it's very interest project, but i have problem with custom maps. I want to open many maps with any tricks included (such as interface like star jawelled, poker defence), but galaxy cant open this (core error with loading components). How can i open this maps?
- Reply
- #25
NvBz May 13, 2011 at 13:59 UTC - 0 likesHi,
Can anyone teach me how to run this? I really have no idea how to make this work at all. How do you use MpqLib to open the *.s2ma files? The MpqLib.dll can't run for me. Sorry if this is a noob's question.
Thanks.
- Reply
- #24
AlexO6 Jan 06, 2011 at 01:13 UTC - 0 likes- Reply
- #23
theb0rg Jan 05, 2011 at 12:23 UTC - 0 likes@Alex06 Yes, my errorhandling seems pretty crappy. For example if a map has some unsupported characters by windows file management, it would probably crash. If there is a error in opening the mapfiles for filenames, The other files will crash. I should rewrite this system. Thus if there is any error with mpqlib, it will crash.
Have you tried to use option 1 with date sort? Atleast it gives some info to go on.
- Reply
- #22
AlexO6 Jan 05, 2011 at 07:32 UTC - 0 likes- Reply
- #21
theb0rg Dec 30, 2010 at 18:49 UTC - 0 likesNew version uploaded. Hopefully fixes the application. Also all the maps have an unique identifier, though temporary it is the file creation date. Works for now.
- Reply
- #20
theb0rg Dec 17, 2010 at 22:04 UTC - 0 likes@topsen17
Yes, its a little broken right now. If you use the maplisting, you can see that it detect most of the maps, though something prevents it doing what it is supposed to do. I will see if i can put up a new rev soon.
Edit: Yeah, out of around 170 detected maps, only around 13 gets copied. Will see what i can do. Also if you use option 1, its kinda a bummer that the console windows flushes a lot of maplocations.
- Reply
- #19
Topsen17 Dec 17, 2010 at 00:31 UTC - 0 likesFirst its a very useful tool. But it doesn't find every map or at least not the one i need. Also when I do option 2 I get like 5 maps but I have definitively more than 100...
- Reply
- #18
theb0rg Oct 05, 2010 at 08:13 UTC - 0 likesThere is currently a problem with mpqlib, cannot idenfify it yet - but printing out names seems to be unstable. Also there is a problem with outputting files if the files exist.. It ignores all of the other files if such a case happens. Which is frequent. The second problem is fixed, but the first one is harder. Will see if a new version is up soon.
- Reply
- #17
ZenoFrozen Aug 21, 2010 at 04:10 UTC - 0 likesThanks for this cool tool theb0rg,
In regards to complaints, you do not need this tool to do it.