KeyboardMovementLib

Basic keyboard trigger templates - enables you to move a unit with WSAD (complete), may move diagonal.

Required changes:
Unit(s) in gMovementUnit
Keys if you want to use others

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  • 10 comments
  • Avatar of xhatix xhatix Aug 28, 2010 at 22:36 UTC - 0 likes

    it's kinda old - so i don't care :o plus i guess there are more performance friendly ways to do it currently

    "There's always another choice."

  • Avatar of CaveTown CaveTown Aug 24, 2010 at 03:00 UTC - 0 likes

    I just tested this out, it works amazingly! Thanks! Do you mind if I use this in a project I'm making (I'll be sure to give you credit for it of course).

  • Avatar of xhatix xhatix May 11, 2010 at 15:54 UTC - 0 likes

    can you translate the spanish part ?

  • Avatar of Joskin Joskin May 11, 2010 at 10:13 UTC - 0 likes

    Can't import lib into my map, nothing happen...

    Edit : It's ok, thanks :)

    Edit 2 : But doesn't work, "Warning: ChaƮne manquante: EDSTR_TRIGGERTYPE_"

    Last edited May 11, 2010 by Joskin
  • Avatar of Layola Layola May 11, 2010 at 01:36 UTC - 0 likes

    @xhatix: Can you explain how the degrees work? I got the movement to work, I just don't understand the logic behind it.

  • Avatar of kaji2 kaji2 May 11, 2010 at 00:10 UTC - 0 likes

    Works great Xhatix. Thanks.

  • Avatar of xhatix xhatix May 07, 2010 at 18:41 UTC - 0 likes

    dunno what is the problem

    You import them into your map (in the trigger window) Copy all files except the Function in the Map Trigger Window - and use them o.O

    anyway i will update this version now, making it easier to understand ?

  • Avatar of Buahhittaja Buahhittaja May 03, 2010 at 16:48 UTC - 0 likes

    I don't get this. How I'm supposed to add these triggers to my experiemental map? Why you just didn't post the map? I don't get that guide of your's below :S

    Last edited May 03, 2010 by Buahhittaja
  • Avatar of xhatix xhatix Apr 28, 2010 at 22:31 UTC - 0 likes

    they are templates - you have to copy&paste them into your correct Trigger 'window'

    You should have a Lib window, below it your actual triggers in this Map/Mod and right to it the relevant changes

    if you don't have Lib window enable it with pressing the red boxes in option bar

  • Avatar of Z0RiK Z0RiK Apr 28, 2010 at 05:50 UTC - 0 likes

    I downloaded this but how do i get it to work in the editor?

  • 10 comments

Facts

Date created
Apr 23, 2010
Category
Last update
May 07, 2010
Development stage
Release
Language
  • enUS
License
GNU General Public License version 3 (GPLv3)
Downloads
1,759
Recent files

Authors