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AV Model Reinforces

Feb 05, 2016 Release
Updating older models I made earlier. and new models I will create packs of models on the same topic. I will upload only models I have created, not requests. The requests are very particular things, I prefer to opt for NO.
Logo

Heroes of StarCraft

Feb 05, 2016 Release
This is the Heroes of StarCraft project made by Alleyviper85 and Hammer107. In this project, we will release numerous Hero models from some various characters of the Starcraft universe such as lore and the true game. If the model's textures failed to load after importing and saving a mod or map or just in case when tested in in-game, the model's textures turn black. PLEASE go to: HotFix for println's blender m3Addon
Penetrator

Solstices Custom SC2 Models

Feb 04, 2016 Release
Custom SC2 Models made by Solstice, using Blender and PrintIn's M3 Export/Import add-on. Requests are welcomed as I can't think of much to do on my own. With the beginning of the school year, I will not be able to release as much content, so please bear in mind Current List of models in progress : Janus : (Fighter Bomber unit with two modes, like the Viking) Currently a hold up due to my lack of knowledge on making new animations as I am trying to make a morph model to go along with it. It is...
Khalai Protoss Decal

Protoss Texture Variations

Feb 04, 2016 Release
This is another asset that I have created which is featuring some Protoss texture variations that appeared in the SC2 campaign while others are custom-made. It will be featuring some Khalai, Nerazim, Dark, Purifier and Tal'darim Protoss variation textures and including their models that will appear in in-game. Most models requires LotV dependencies and all of them can be used in your custom maps or mods. If the textures go black due to Blizzard's patch 3.0 while you are using my custom models...
Main

herdal's Assets

Jan 30, 2016 Release
Custom and modified models made by me for use by anyone who would like to use them. If any dependencies are required they will be listed under the caveats for of that file. Currently I'm working on some buildings and placement models like the Command Center from the alpha of Starcraft II and will be uploading them here as they are done.
Adept

Kani's Models

Jan 28, 2016 Release
I am in the process of re-uploading models due to reported errors with downloads, please be patient in the meantime. This may take some time as at the moment the site is not allowing me to re-upload the files as it says they are already uploaded even though I have gone through and deleted them. UPDATE: As the Curse Database is INSISTING I have already uploaded the files, even when I have renamed them, I will be re-uploading them in zip files. A collection of models I am making with the...
Delta Squadron Decal

Hammer's Assets

Jan 14, 2016 Release
This is a collection of custom icons and textures I created such as SC1 unit icons and textures and other stuffs such as characters from custom-campaigns made by other mapsters. Take note that all of my models will cause their textures turn to black because Blizzard's patch 3.0 has broken the models exported with blender's m3 addon. Before importing the files to your maps, you have to run this script over them in order to solve the issue. Also, I do many re-textures from models made by other...
Main.

Kazor's Assets

Jan 13, 2016 Release
Here I will upload simple edits assets of my creation. Hope you like em.
Assets

Assets from RTC: Ruinedcave

Jan 04, 2016 Release
Ruinedcave have some custom assets made by me, some of them are a mashup with textures and parts from models from wow and others models like the beholder are 100% made by me. i.imgur.com/rkiUAvp.jpg
Unamused

Cacho's Kitbashes

Dec 12, 2015 Release
Cacho's Kitbashes IMPORTANT: If you import one of my models and some textures of other models or the terrain itself start flickering, turning black, or disappearing, you have to run this script over the imported model in order to solve the issue. Please PM me if it happens, so I can reupload it. Custom SC2 models and textures based on existing ones. Please give credit to the original creator in the case of "Models from other users" and to me for the rest of the models if you use them. SC1...
Void Pylon with team colors

SoulFilcher's Models

Dec 11, 2015 Release
RELEASED MODELS AND TEXTURES "SC1" models. These are models tweaked to look more like they did in SC1 and BW. Ion Cannon: Made from WoL Data Core structure, no custom textures. Hydralisk: Made from WoL Hydralisk to look like the SC1 version. Guardian/Devourer Cocoon made from WoL Broodlord Cocoon. Ultralisk Cavern made from WoL version. Battlecruiser / Magistrate Collins portrait. Overmind portrait. Supply Depot. Young Chrysalis. High Templar. SCV. Finished models. These are models released...
Main

SC 2: Supplies

Dec 11, 2015 Release
I'm going to upload my models here to share them with everyone so i hope you will give me credits.
Showoff pic

Taylor Mouse's SC2 Models

Nov 28, 2015 Release
I will be posting my models here. So download them from the files list Hope you like'm T.
LotV beta Cyclone (robotic variant)

AlexO6 Assets

Nov 25, 2015 Release
These are assets I've found, made and/or edited. Some of these are unused Blizzard assets that were removed from the game eventually.
Teaser

Modern Warfare Assets

Nov 25, 2015 Release
Background Modern Warfare Assets is a collection of custom models and textures based on real-life existing and prototype military hardware. All of the assets are guaranteed to be low poly and have as small as possible file sizes. Special thanks to NiNtoxicated01 and Leruster's M3 Plugins for making this possible. Models Infantry BLUFOR U.S. Army Infantrymen - Version: 1.0 REDFOR Russian Ground Forces Conscripts - Version: N/A

KS Numedia's Assets

Sep 20, 2015 Inactive
I'll upload whatever custom units I create here. I'm not an experienced modeler so most of what I do is done in the SC2Editor itself, but I hope that these custom units can add some color to your game. These units mainly come from my custom campaigns. If you ever play my campaign missions, you may see said units in action, which can give you a good idea of how the unit itself works. I'm currently in the process of figuring out how to upload the units themselves to the "Files" tab itself so I...
Footman

Custom Footman

Jul 21, 2015 Release
A custom footman model. Work in progress, more polish and work to go. Features a list of animations so big that i won't even write it completely here. :P

Universe of Starcraft

Mar 29, 2015 Alpha
This starcraft project is started because I would like a creat a starcraft mod that shows the storyline of starcraft in RPG style game. (This is the Assets section any of my assets(models, sounds, icons) will uploaded here, the maps/campaings will updloaded here when the project is realesed: (still not created map section)) The project includes: Multiplayer: You can play with heroes in battle arenas, instances, dungeons, raids. Map types:, Capture the flag.(like warsong gulch in wow) Battle...

Universe of Warcraft

Mar 29, 2015 Alpha
This warcraft project is started because I would like a creat a warcraft mod that shows the storyline of world of warcraft in RTS style game. (This it the Assets section any of my assets(models, sounds, icons) will uploaded here, the maps/campaings will updloaded here when the project is realesed: (still not created map section)) 2015 Marc 30: Battleground page created to show the current version of battlegrounds: http://www.sc2mapster.com/assets/warcraft/pages/battle-grounds/ The project...
Marine Infestation

Solstice's Special Effects via. Cutscenes

Mar 11, 2015 Release
I got into the realm of making Special Effects in the Cutscene Editor. IMPORTANT: The cutscene files will need to be imported into the import module. The cutscenes can be used in you map using the "Create Cutscene at Location".