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Jul 11, 2012 |
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Alpha |
| A port of the SC: BW ice tileset textures to StarCraft 2. Includes a snow tree texture. Replaces Meinhoff. Known issues: Terrain sectors look darkened/weird in the editor, but fine in the game. Sometimes crashes after hitting test button, but will work if you exit out of SC2 first and do it again. Tiles: Comparison (SC1 vs SC2): |
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Nov 03, 2011 |
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Alpha |
| This is a work in progress that I am realeasing "As is". I haven't, by far, finished it and I probably won't or just go slooooowly so I guess some of you will find it interesting. This is a sc2mod with every texture and normal map required for my "Tundra" tileset. A snow themed tileset for an area called Berg that was supposed to be set in ancient times, pangaea 1 kind of ancient. I've used 2 niffleheim textures and the rest I've found or made them myself with filterforge or genetica... |
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Aug 17, 2010 |
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Alpha |
| Shadowmoon Valley Tileset from WoW: Burning Crusade! Themes: Burning Legion, Black Temple, Green Lava (as custom lava type) Works with release version of Starcraft 2 Problems (important if you want to use this tileset): Can't load Shadowmoon Tileset when creating a new map; you have to choose a different tileset when creating a map and then switch to Shadowmoon You have to import the assets in every map else it won't work ingame Help would be appreciated on this problems |
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Mar 10, 2012 |
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Beta |
| This is a terrain of Europe, use it as you please but please attribute the terrain to me, Veta. Thanks, and good luck! |
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Sep 06, 2010 |
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Beta |
| A bridge that can be destroyed piece by piece is the idea behind this. While I have only made it walk on able and destroyable by aoe spells it will have side pieces to stop units from just walking off the side of the bridge. This bridge will mess with air units atm as well ( My map has no air, so I just now thought of this as I typed it out. Xd ). This bridge still has a few clinks here and there as it is beta. For instance unless you use a top down view you will have a little trouble... |
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Oct 29, 2010 |
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Planning |
| its a 3d model you guys will love it |
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May 08, 2010 |
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Planning |
| I am putting a Library together that will that basics of all 3rd Person/First Person Shooters. Right now I currently have these things implemented. Turn On/Off Camera (Can be used to buy items for RPG type maps) Traceline (Rrowlands Traceline function that will allow you to see a units hp before shooting) Projectile Bullet System (This allows users to shoot an object, and they can also change the gravity setting to create grenade/launcher effects. There currently is a problem when a user aims... |
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Jun 12, 2013 |
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Release |
| All Icons,Wireframes and Hero Icons for my mods can be found here: http://www.sc2mapster.com/assets/unit-icon-and-wireframe-pack/ Check out my other assets as well!| BW Firebat http://www.sc2mapster.com/assets/brood-war-firebat/ Duran and Stukov! http://www.sc2mapster.com/assets/samir-duran-and-alexei-stukov/ Arclite Siege Tank (BW) http://www.sc2mapster.com/assets/arclite-siege-tank/ Vindicator http://www.sc2mapster.com/assets/vindicator/ Also check out my Brood War Tileset!... |
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May 13, 2013 |
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Release |
| UPLOAD Barrens Library (by Terminator) - Version 1.1: Uploaded 10/24/2012 NEW Human Library (by TheHolyArk) - Version 1.1: Uploaded 11/24/2012 UPLOAD Uldum Library (by Terminator) - Version 1.1: Uploaded 11/20/2012 UPLOAD Uldum Library (by Terminator) - Version 1.0: Uploaded 10/5/2012 How to Use: Open up the Sc2 Editor and load your map. Once loaded, go to File -> Dependencies and click the button that says: "Add Other". A dialog will appear called "Choose Document". Click on the tab that... |
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Aug 24, 2012 |
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Release |
| Any custom tileset I make will be uploaded here and on Battle.net EU. Current Tilesets: Cryogen (Ice) |
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Aug 19, 2012 |
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Release |
| A custom red-rock themed desert-like tileset. |
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Aug 17, 2012 |
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Release |
| A custom sulfurous wasteland tileset. |
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Aug 15, 2012 |
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Release |
| A custom desert tileset. Includes an optional time-of-day lighting scheme. |
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Aug 04, 2012 |
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Release |
| A custom Protoss installation tileset. Replaces Castanar. |
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Jul 14, 2012 |
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Release |
| 256x256 The Terrain of the Great Lakes located between Canada and the United States. Tip: Starts at cliff level 1, not 0. |
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Jun 27, 2012 |
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Release |
| BEHOLD! The first Diablo III tileset! This tileset features selected textures from New Tristram in Diablo 3! The pallete was specifically designed to recreate and "capture" the tristram/Act I feel of Diablo 3. You'll have a wide range from interior textures, to rock pathways and rocky muds and of course the yellow grass. In addtion to that you will also have 2 sets of textures with "grass patches" The rock cliff texture with grass patches and mud with patches for greater detail. In addition... |
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Jul 17, 2010 |
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Release |
| Here's a planet package I made to answer this particular request: http://forums.sc2mapster.com/development/artist-tavern/4423-planet-models/#p9 It contains 76 planets, actually it only contains one planet model :P but it has 76 textures for you to choose between. To change the "planet" all you have to do is rename the whatever texture you wish to use so you can import them to the editor. Better instructions inside the package. The package is rather large so you can contact me to upload a... |
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May 31, 2010 |
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Release |
| Various themed sets of textures for use in StarCraft 2 custom maps. Included: Cobblestone 3 types of Concrete 4 types of Marmer Pavement A set of nature textures for use in StarCraft 2 custom maps. Included: 2 types of Grass 2 types of Leaves Water Pines Sand Snow A set of fabric textures for use in StarCraft 2 custom maps. - Added 31-05-2010 Included: 2 types of wool 4 types of carpetting 2 types of plaid More sets upcoming: Creepy, Cartoon, Wood and more more more |