Assets

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NameUpdatedCategoryAuthorStage
NameUpdatedCategoryAuthorStage
"Ship" Photon Cannon

SoulFilcher's Models

May 15, 2013 Release
RELEASED MODELS AND TEXTURES SC1 Ion Cannon: Made from WoL Data Core structure, no custom textures. Dropship variations: Dropship made from the Medivac. Some texture variations for it. Nuke Silo placement model. SC1 Hydralisk: Made from WoL Hydralisk to look like the SC1 version. Mothership Core. Metroid unit with some basic animations. Hellion portrait wearing goggles. SC1 Guardian/Devourer Cocoon made from WoL Broodlord Cocoon. Dark Shrine and Obelisk bases. SC1 Ultralisk Cavern made from...
Logo

Warcraft Model Library

May 13, 2013 Release
UPLOAD Barrens Library (by Terminator) - Version 1.1: Uploaded 10/24/2012 NEW Human Library (by TheHolyArk) - Version 1.1: Uploaded 11/24/2012 UPLOAD Uldum Library (by Terminator) - Version 1.1: Uploaded 11/20/2012 UPLOAD Uldum Library (by Terminator) - Version 1.0: Uploaded 10/5/2012 How to Use: Open up the Sc2 Editor and load your map. Once loaded, go to File -> Dependencies and click the button that says: "Add Other". A dialog will appear called "Choose Document". Click on the tab that...

SoulFilcher and Ghostnova Library

May 02, 2013 Planning
This is where the models and assets that both myself and SoulFilcher have worked on can be found.
USMC MARPAT Camouflage

Modern Warfare Assets

Apr 29, 2013 Release
A collection of poorly edited SC2-style models based on modern warfare/prototype aircraft, vehicles and technology made entirely from stock SC2 assets, so no custom textures needed! NEW! NOW INCLUDING AWESOME CUSTOM ICONS AND OTHER ASSORTED COOL STUFF! Made possible only with NiNtoxicated and Leruster's 3DS Max m3 plugin. Unless specified, most models require the Liberty (Campaign) dependency, so make sure you have it added to your map or some of the models may not display properly in-game....
Icons, Wireframes

WoW Human Buildings

Mar 16, 2013 Beta
Improved WMO Assets, added better texture handling in models, have team colors, models themselves improvemets, size improvement in game, selections circles radius in game, selection boxes. Includes Buildings: Barracks, Mine, Guard Tower, Town Hall, House, Farm, Lumber Mill, Blacksmith. Includes Icons and Wireframes of mentioned buildings above. (In future these buildings may get specular and normal maps applied, but when applied now, the models recieve light incorrectly, needs more...
Cover 5

Thrikodias' Assets

Feb 18, 2013 Release
A collection of models (usually kitbashes) and textures made or modified by me. Requirement dependencies are listed under the caveats section for individual files. BorgDragon's tutorial should be used for the textures. The textures also have pretty large filesizes, so you may want to resize them. It should be noted that I don't necessarily take requests, however I will make an exception if I like an idea. Please give credit to Thrikodias. Also, thanks to NiNtoxicated01 and Leruster for the...
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fifteen turret models

Jan 18, 2013 Planning
15 cool looking turret models with textures by Zolden
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Castle model

Jan 16, 2013 Planning
Medieval castle model with textures and attachments

DogsofWar2013 mods

Dec 30, 2012 Release
These Mods are Currently updated.
TaurusCZ Logo

Taurus´s Collection

Oct 07, 2012 Alpha
A collection of Icons which I created by GIMP 2 There are 2 types of icons,.. I prefer to use smaller as icons only for buttons and bigger for wireframes and tooltip images ( TP ) Anyone's welcome to use my icons in their projects, please give me credit :) Enjoy! TaurusCZ
Biodomes

Empty Biodomes

Jul 17, 2012 Release
This was something I wanted for terraining and thought it would be useful for others - a biodome you could see inside of but which wasn't full of water or gas or whatever. I took the water biodome and removed the water, then took the struts from two of the biodome varients to give some variety. Please feel free to use in your maps. A credit is always nice :) I may make some more variations including one with no floor if people would like.
all ability pack

Alex assets

Jul 16, 2012 Release
this is alex 06 icons he post this long time ago because i dont know how he must make it into dds i have done it i have also add some of my art -------------------------------------------------------- unit pack Alex, Soulhunter, Bw carrier, shuttle, Shuriken, valkery, dragoon, Defiler, arbiter, Guardian, Swarmguardian, Hunterling, Scarab, Alpha Reaver,Predator,Predator figermode (not the sybercat but the plane), Bw arbiter, Star relic, Corsair, Voidstar, Tageting drone, Swarmhost, Nomad, Null...
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xel'naga assimilator

Jun 25, 2012 Release
xel'naga assimilator all players can collect gas from it
Protoss Abilites

Recolored Icon Packs

Jun 16, 2012 Release
This is just a bunch of recolored icons. Keep in mind that Blizzard Entertainment originally created these icons and I take no credit in making them. They are in .tga format and may or may not work at their own will.
Marine Level 2

Unit Veterancy Mod

Mar 31, 2012 Release
Basically what this mod is, is it gives all units the leveling ability. All save the workers, they obviously don't need it. Any offensive structure gets it too. Such as cannons, missle turrets, and planetary fortress. This is meant to reward units for surviving fights, becoming more valuable.Stats will increase until level 10. Each unit will have 1-3 different attributes, all units start at 0 for all of them. Each level these stats go up by 1. Different units get different stats, but I'm...

Starcraft 2 Data Manager

Mar 03, 2012 Release
Starcraft 2 Data Manager This application allows you to make macros or "Templates" for Starcraft 2 XML data, and then use these macros to create new XML data really quickly. Each Template contains a bunch of variables, or placeholders. When new XML data is created from a Template, the user specifies values for each of the variables located within that Template. Vocabulary: Template: a macro or group of XML data, with some attributes containing variables and formulas. Custom Item: an...

Garage, Opening

Feb 02, 2012 Release
This is the Garage unit/doodad with an (imperfect) opening animation. (The door doesn't bend like a garage door would.)
Updated Team Colors

Converted WMO's /w Team Colors (WoW Buildings)

Jan 23, 2012 Release
Collection of converted World of Warcraft Building WMO's available for public use. Buildings contain no animations and have been gutted to have no inside. I will continue to add more buildings to the collection over time. Thanks to Saeris for his guide: http://www.sc2mapster.com/forums/resources/tutorials/24534-model-how-to-convert-wmo-files-to-m3-importing-structures/ 1.0: Includes: Wall, Wall Corner, Wall End, Guard Tower, Mage Tower, and Barracks .m3's and textures. 1.1: Includes: 1.0...
screen shot

Wall Models (3 Types)

Jan 02, 2012 Release
3 Wall Models i used for my maps... they are edited models from sc2 and not made from scratch... hope its useful... Screenshots: http://www.sc2mapster.com/assets/wall-models-3-types/images/2-screen-shot-2/ http://www.sc2mapster.com/assets/wall-models-3-types/images/1-screen-shot/
Dark Protoss Building

Dark Protoss Building Retexture

Oct 18, 2011 Release
Complete retexture of protoss buildings to match the dark protoss units Tutorial on how these skins are used here: http://telikostarcraft.com/modifications/dark-mercenary-model-swap/