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AV Model Reinforces

May 01, 2016 Release
Updating older models I made earlier. and new models I will create packs of models on the same topic. I will upload only models I have created, not requests. The requests are very particular things, I prefer to opt for NO. UED Race Terran ART Mod Already available for download in Battlenet,EU and US, the mod will have future updates. Credits: Tools M3addon-master - Println M3 Import v2.1 - TaylorMouse Starcraft 2 Model (.M3) import plugin for 3ds Max - NiNtoxicated01 Blizzard Art Tools -...
Flak Turret

Solstices Custom SC2 Models

May 01, 2016 Release
Custom SC2 Models made by Solstice, using Blender and PrintIn's M3 Export/Import add-on. Requests are welcomed as I can't think of much to do on my own. With the beginning of the school year, I will not be able to release as much content, so please bear in mind Current List of models in progress : Janus : (Fighter Bomber unit with two modes, like the Viking) Currently a hold up due to my lack of knowledge on making new animations as I am trying to make a morph model to go along with it. It is...
Moebius Corps Firebat

Terran Organization Units

Apr 26, 2016 Release
This is a project that I have created which features some Terran units from each Terran organization in the Starcraft Universe. These are just imterpretations on how they supposed to look like in in-game and even lore. If anyone is interested in joining this project, please PM me or write a comment. Take note that other Terran models require HoTS and LotV dependencies or else your map will get banned or the unit's model will not function properly during gameplay. Also, while commenting,...
Khalai Protoss Decal

Protoss Texture Variations

Apr 24, 2016 Release
This is another asset that I have created which is featuring some Protoss texture variations that appeared in the SC2 campaign while others are custom-made. It will be featuring some Khalai, Nerazim, Dark, Purifier and Tal'darim Protoss variation textures and including their models that will appear in in-game. Most models requires LotV dependencies and all of them can be used in your custom maps or mods. If the textures go black due to Blizzard's patch 3.0 while you are using my custom models...
Tyranids

Dow2 Tyranid Units

Apr 23, 2016 Release
NOT FOR BATTLENET USE/CONTENT UPDATE Once i finish bringing over all the tyranid race, ill be circling back with more time and care and updating all the tyranid units with added animations, updated textures and slight fixes to the models and there set up as needed ( so please give me feed back on any issues you may currently be having with the units so i can address them in these updates so every one can enjoy them better, thank you in advance.) also ill be adding Apex Predator ( deadlier,...
Delta Squadron Decal

Hammer's Assets

Apr 19, 2016 Release
This is a collection of custom icons and textures I created such as SC1 unit icons and textures and other stuffs such as characters from custom-campaigns made by other mapsters. Take note that most of my created models except the shared models will cause their textures turn to black because Blizzard's patch 3.0 has broken the models exported with blender's m3 addon. Before importing the files to your maps, you have to use Cacho's hotfix for printIn's m3addon over them in order to solve the...
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herdal's Assets

Apr 14, 2016 Release
Custom and modified models made by me for use by anyone who would like to use them. If any dependencies are required they will be listed under the caveats for of that file. Currently I'm working on some buildings and placement models like the Command Center from the alpha of Starcraft II and will be uploading them here as they are done.
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AV Glaze

Apr 06, 2016 Planning
Glaze models for Starcraft 2 What are glazes? Why should I use them? Glazes are additions to the texture(s) of a model. They can apply a general effect to any actor ingame. The cloak effect is an example of a glaze, but glazes can also make a unit look frozen, snowy, like a projection and much more. How do I add a glaze to an actor? Glazes are in the data editor found as actors of type "Model Material". You have to add Void dependency or higher to get them. To add a glaze to an actor, you...
Showoff pic

Taylor Mouse's SC2 Models

Mar 26, 2016 Release
I will be posting my models here. So download them from the files list Hope you like'm T.
Adept

Kani's Models

Mar 03, 2016 Release
I am in the process of re-uploading models due to reported errors with downloads, please be patient in the meantime. This may take some time as at the moment the site is not allowing me to re-upload the files as it says they are already uploaded even though I have gone through and deleted them. UPDATE: As the Curse Database is INSISTING I have already uploaded the files, even when I have renamed them, I will be re-uploading them in zip files. A collection of models I am making with the...
Main

SC 2: Supplies

Feb 28, 2016 Release
I'm going to upload my models here to share them with everyone so i hope you will give me credits. Model Pack#1
SC1 Protoss Structure Icons

SC1 Protoss Structure Icon Pack

Feb 27, 2016 Release
Icons based on SC1 designs, and since I can't make actual 3D models this is the best I can do. Done because I really dislike SC2's art design ESPECIALLY regarding Protoss.
Main.

Kazor's Assets

Feb 24, 2016 Release
Here I will upload simple edits assets of my creation. Hope you like em.
Preview

Planet Pack

Feb 10, 2016 Release
A mod containing 72 unique planet models. Originally created by xcorbo, I advanced on his work by making individual models by hex editing the one that he made to be compatible with his other textures. As of v1.4, I re-made the template model used by the models in order to fix a bug caused by Patch 3.0 that caused models to turn black. +------+ Credits to xcorbo for creating the normals and diffuses. Credits to Rispetto for making the models and making them compatible with his textures....
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Heroes of StarCraft

Feb 05, 2016 Release
This is the Heroes of StarCraft project made by Alleyviper85 and Hammer107. In this project, we will release numerous Hero models from some various characters of the Starcraft universe such as in the actual lore and other characters in some short stories by Blizzard. If the model's textures failed to load after importing and saving a mod or map or just in case when tested in in-game, the model's textures turn black. PLEASE go to: HotFix for println's blender m3Addon
Assets

Assets from RTC: Ruinedcave

Jan 04, 2016 Release
Ruinedcave have some custom assets made by me, some of them are a mashup with textures and parts from models from wow and others models like the beholder are 100% made by me. i.imgur.com/rkiUAvp.jpg
Monorail Track without Stand

Jaycee Assets

Dec 24, 2015 Release
My first ever asset's. Special thanks to greythepirate, Ramboing, tutor4u, Jacob Lewis, Blender, and Wargirl! Please NOTE* after you successfully import this material you will need to change the SCALE to 100% because for some reason its default at 87. Thanks!
Unamused

Cacho's Kitbashes

Dec 12, 2015 Release
Cacho's Kitbashes IMPORTANT: If you import one of my models and some textures of other models or the terrain itself start flickering, turning black, or disappearing, you have to run this script over the imported model in order to solve the issue. Please PM me if it happens, so I can reupload it. Custom SC2 models and textures based on existing ones. Please give credit to the original creator in the case of "Models from other users" and to me for the rest of the models if you use them. SC1...
Void Pylon with team colors

SoulFilcher's Models

Dec 11, 2015 Release
RELEASED MODELS AND TEXTURES "SC1" models. These are models tweaked to look more like they did in SC1 and BW. Ion Cannon: Made from WoL Data Core structure, no custom textures. Hydralisk: Made from WoL Hydralisk to look like the SC1 version. Guardian/Devourer Cocoon made from WoL Broodlord Cocoon. Ultralisk Cavern made from WoL version. Battlecruiser / Magistrate Collins portrait. Overmind portrait. Supply Depot. Young Chrysalis. High Templar. SCV. Finished models. These are models released...
LotV beta Cyclone (robotic variant)

AlexO6 Assets

Nov 25, 2015 Release
These are assets I've found, made and/or edited. Some of these are unused Blizzard assets that were removed from the game eventually.