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May 17, 2013 |
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Planning |
| Models Available now! SC1 Scarab (standard texture) Models soon to be available: SC1 Scarab (Non-standard) Models to be available in the near future: SC1 Protoss Forge, SC1 Hydralisk, SC1 Torresque Ultralisk, SC1 Zergling, Fruit Themed Zerg units |
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May 16, 2013 |
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Release |
| Custom Warcraft Model based on Warcraft 3's units. Uses animations from Warcraft 3. Model and Textures created by Triceron. These models are free for public use. Please give credit if you use the model for your maps. Any questions or comments, please PM Triceron. |
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May 15, 2013 |
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Release |
| RELEASED MODELS AND TEXTURES SC1 Ion Cannon: Made from WoL Data Core structure, no custom textures. Dropship variations: Dropship made from the Medivac. Some texture variations for it. Nuke Silo placement model. SC1 Hydralisk: Made from WoL Hydralisk to look like the SC1 version. Mothership Core. Metroid unit with some basic animations. Hellion portrait wearing goggles. SC1 Guardian/Devourer Cocoon made from WoL Broodlord Cocoon. Dark Shrine and Obelisk bases. SC1 Ultralisk Cavern made from... |
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May 14, 2013 |
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Release |
| In this mod, we collected a part of effects models which we created for our current project and also some old units I created long time ago. I get a lot of fun and help from SC2mapster, so it is time to share which we have. If you use this models plz do me a favor. Show me some pictures of them in your game, that will be very helpful to fix the errors and improve the techologies for our new models. Also if you find any bugs, deficiencies or new models you need, plz PM or reply me. If you... |
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May 13, 2013 |
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Release |
| UPLOAD Barrens Library (by Terminator) - Version 1.1: Uploaded 10/24/2012 NEW Human Library (by TheHolyArk) - Version 1.1: Uploaded 11/24/2012 UPLOAD Uldum Library (by Terminator) - Version 1.1: Uploaded 11/20/2012 UPLOAD Uldum Library (by Terminator) - Version 1.0: Uploaded 10/5/2012 How to Use: Open up the Sc2 Editor and load your map. Once loaded, go to File -> Dependencies and click the button that says: "Add Other". A dialog will appear called "Choose Document". Click on the tab that... |
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May 10, 2013 |
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Release |
| This is the Vulture model that has been changed with our cool guy Raynor, especially made for the SC1 Remake |
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May 04, 2013 |
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Release |
| Light protoss air unit, has all the required stuff, like hit tests and attachments. Has some anims. Created in Art Tools. |
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May 02, 2013 |
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Planning |
| This is where the models and assets that both myself and SoulFilcher have worked on can be found. |
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May 02, 2013 |
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Planning |
| A concept model i made for Fun. I'm going to texture and animate it later, then let anyone they want use it. Suggestions are welcome, or mabye even requests. ps, the render lighting is funky cause i wanted you to be able to see the whole thing. I wanted it to be around the same size as ultra lisk in game, if you wanted to know about its scale. |
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Apr 29, 2013 |
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Release |
| A collection of poorly edited SC2-style models based on modern warfare/prototype aircraft, vehicles and technology made entirely from stock SC2 assets, so no custom textures needed! NEW! NOW INCLUDING AWESOME CUSTOM ICONS AND OTHER ASSORTED COOL STUFF! Made possible only with NiNtoxicated and Leruster's 3DS Max m3 plugin. Unless specified, most models require the Liberty (Campaign) dependency, so make sure you have it added to your map or some of the models may not display properly in-game.... |
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Apr 20, 2013 |
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Release |
| All Icons,Wireframes and Hero Icons for my mods can be found here: http://www.sc2mapster.com/assets/unit-icon-and-wireframe-pack/ Check out my other assets as well!| BW Firebat http://www.sc2mapster.com/assets/brood-war-firebat/ Duran and Stukov! http://www.sc2mapster.com/assets/samir-duran-and-alexei-stukov/ Arclite Siege Tank (BW) http://www.sc2mapster.com/assets/arclite-siege-tank/ Vindicator http://www.sc2mapster.com/assets/vindicator/ Also check out my Brood War Tileset!... |
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Mar 24, 2013 |
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Release |
| Edited lyote model and ingame bloody skin Don't forget to change walk animation to "Walk Fast" on actors |
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Mar 22, 2013 |
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Beta |
| A collection of models I am making with the fantastic M3 Tools for the use of the community. Anyone's welcome to use my models in their projects, all I ask is that if you use any of my models please give me credit and send me a Private Message linking to your project :) Enjoy! Kanitala Due to a number of factors I am not currently able to take specific requests for models. Sorry |
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Mar 16, 2013 |
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Beta |
| Improved WMO Assets, added better texture handling in models, have team colors, models themselves improvemets, size improvement in game, selections circles radius in game, selection boxes. Includes Buildings: Barracks, Mine, Guard Tower, Town Hall, House, Farm, Lumber Mill, Blacksmith. Includes Icons and Wireframes of mentioned buildings above. (In future these buildings may get specular and normal maps applied, but when applied now, the models recieve light incorrectly, needs more... |
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Mar 02, 2013 |
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Release |
| I have converted the waypoint from Diablo 3 and added some animations: Stand Powered Stand Unpowered report bugs here |
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Jan 22, 2013 |
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Planning |
| textures -> root if you going to use this model in your map, pls mention that this models is from the Rise of Legends mod |
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Jan 18, 2013 |
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Planning |
| 15 cool looking turret models with textures by Zolden |
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Jan 16, 2013 |
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Planning |
| Medieval castle model with textures and attachments |
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Jan 15, 2013 |
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Inactive |
| I come across these models http://www.solcommand.com/ and since I needed custom models for my Final Frontier map I asked Zolden to convert 18 of them. Most of the models dont have textures, but I dont need textures for my map, as I use the same textures for my ships in my map... (I apply the texture by trigger) Credit Zolden and this guy: http://www.solcommand.com/p/terms-of-use.html (Note: most of the models 6k poly and not sc2 stylish and not really well textured) Files are here, I am lazy... |
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Dec 23, 2012 |
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Beta |
| Starcraft 2 Model (.M3) Plugins for 3ds Max Starcraft 2 Model plugins. Tested on 3dsmax 2009, 2010, 2011 and 2012. 3dsmax 2013 is not supported! The importer and exporter will now be bundled together along with Starcraft 2 object definitions for using custom objects (materials, maps, UI, etc) within 3ds Max. I've chosen to distribute them together so that the object file definitions are in sync with each script. Starcraft 2 Model (.M3) import plugin for 3ds Max Currently Imports: - Geometry -... |