Moebius Corps Firebat

Terran Organization Units

Feb 10, 2016 Release
This is a project that I have created which features some Terran units from each Terran organization in the Starcraft Universe. These are just imterpretations on how they supposed to look like in in-game and even lore. If anyone is interested in joining this project, please PM me or write a comment. Take note that other Terran models have require HoTS and LotV dependencies. Also, while commenting, trolling, saying zero sense and other indiscriminate words are not allowed. Lastly, I don't take...

herdal's Assets

Feb 10, 2016 Release
Custom and modified models made by me for use by anyone who would like to use them. If any dependencies are required they will be listed under the caveats for of that file. Currently I'm working on some buildings and placement models like the Command Center from the alpha of Starcraft II and will be uploading them here as they are done.
Talent tree Test

Willuwontu's Talent System

Feb 07, 2016 Release
What is it? This is modular talent system I created using a mix of User Types in the Data Editor and a library in the trigger editor. It is designed to allow developers as much freedom and creativity when using it as much as possible. What can I use it for? This system is intended so that developers can use it in multiple different ways, some examples of map types that could support it, MOBA's, RPG's, strategy games. It does not have to be used solely for single unit talent systems, as...

AV Model Reinforces

Feb 05, 2016 Release
Updating older models I made earlier. and new models I will create packs of models on the same topic. I will upload only models I have created, not requests. The requests are very particular things, I prefer to opt for NO.

Heroes of StarCraft

Feb 05, 2016 Release
This is the Heroes of StarCraft project made by Alleyviper85 and Hammer107. In this project, we will release numerous Hero models from some various characters of the Starcraft universe such as lore and the true game. If the model's textures failed to load after importing and saving a mod or map or just in case when tested in in-game, the model's textures turn black. PLEASE go to: HotFix for println's blender m3Addon

Solstices Custom SC2 Models

Feb 04, 2016 Release
Custom SC2 Models made by Solstice, using Blender and PrintIn's M3 Export/Import add-on. Requests are welcomed as I can't think of much to do on my own. With the beginning of the school year, I will not be able to release as much content, so please bear in mind Current List of models in progress : Janus : (Fighter Bomber unit with two modes, like the Viking) Currently a hold up due to my lack of knowledge on making new animations as I am trying to make a morph model to go along with it. It is...
Khalai Protoss Decal

Protoss Texture Variations

Feb 04, 2016 Release
This is another asset that I have created which is featuring some Protoss texture variations that appeared in the SC2 campaign while others are custom-made. It will be featuring some Khalai, Nerazim, Dark, Purifier and Tal'darim Protoss variation textures and including their models that will appear in in-game. Most models requires LotV dependencies and all of them can be used in your custom maps or mods. If the textures go black due to Blizzard's patch 3.0 while you are using my custom models...

Kani's Models

Jan 28, 2016 Release
I am in the process of re-uploading models due to reported errors with downloads, please be patient in the meantime. This may take some time as at the moment the site is not allowing me to re-upload the files as it says they are already uploaded even though I have gone through and deleted them. UPDATE: As the Curse Database is INSISTING I have already uploaded the files, even when I have renamed them, I will be re-uploading them in zip files. A collection of models I am making with the...
New Unit Icons Pack 1

New Unit Icons and Wireframes Pack

Jan 14, 2016 Release
This is my third project which is releasing some icons and wireframes for certain buildings and units. The files on each pack contains DDS Files of icons and wireframes. Please feel free to use them in your custom maps or mods. I do only take few request but not many. If there bugs while using these custom icons and wireframes in custom maps and mods, do not hesitate to comment or send Private Messages to me. Also, complaints or any distasteful words are not allowed while commenting. For this...
Delta Squadron Decal

Hammer's Assets

Jan 14, 2016 Release
This is a collection of custom icons and textures I created such as SC1 unit icons and textures and other stuffs such as characters from custom-campaigns made by other mapsters. Take note that all of my models will cause their textures turn to black because Blizzard's patch 3.0 has broken the models exported with blender's m3 addon. Before importing the files to your maps, you have to run this script over them in order to solve the issue. Also, I do many re-textures from models made by other...

Kazor's Assets

Jan 13, 2016 Release
Here I will upload simple edits assets of my creation. Hope you like em.

Assets from RTC: Ruinedcave

Jan 04, 2016 Release
Ruinedcave have some custom assets made by me, some of them are a mashup with textures and parts from models from wow and others models like the beholder are 100% made by me.


Jan 04, 2016 Release
A customized chatbox using dialogs that is able to be put in any game instead of using the normal chat system. Video Tutorial:
Monorail Track without Stand

Jaycee Assets

Dec 24, 2015 Release
My first ever asset's. Special thanks to greythepirate, Ramboing, tutor4u, Jacob Lewis, Blender, and Wargirl! Please NOTE* after you successfully import this material you will need to change the SCALE to 100% because for some reason its default at 87. Thanks!

Void (Campaign) Fix for Void (Multi)

Dec 14, 2015 Release
PM me if I have missed something! This has been a common problem in really A LOT of custom maps/mods. If you add VoidMod or VoidMulti dependencies together with VoidCampaign, the latter one will mess up all the multiplayer-related stuff. This mod will get rid of many wrong values in the Data Module, restoring the regular multiplayer Tech Tree. Also check Swarm (Campaign) Fix for Swarm (Multi) for projects using Heart of the Swarm but not Legacy of the Void content. ON BATTLE.NET: The mod can...

Cacho's Kitbashes

Dec 12, 2015 Release
Cacho's Kitbashes IMPORTANT: If you import one of my models and some textures of other models or the terrain itself start flickering, turning black, or disappearing, you have to run this script over the imported model in order to solve the issue. Please PM me if it happens, so I can reupload it. Custom SC2 models and textures based on existing ones. Please give credit to the original creator in the case of "Models from other users" and to me for the rest of the models if you use them. SC1...
Void Pylon with team colors

SoulFilcher's Models

Dec 11, 2015 Release
RELEASED MODELS AND TEXTURES "SC1" models. These are models tweaked to look more like they did in SC1 and BW. Ion Cannon: Made from WoL Data Core structure, no custom textures. Hydralisk: Made from WoL Hydralisk to look like the SC1 version. Guardian/Devourer Cocoon made from WoL Broodlord Cocoon. Ultralisk Cavern made from WoL version. Battlecruiser / Magistrate Collins portrait. Overmind portrait. Supply Depot. Young Chrysalis. High Templar. SCV. Finished models. These are models released...

SC 2: Supplies

Dec 11, 2015 Release
I'm going to upload my models here to share them with everyone so i hope you will give me credits.
Showoff pic

Taylor Mouse's SC2 Models

Nov 28, 2015 Release
I will be posting my models here. So download them from the files list Hope you like'm T.
All Doodads Project

All Doodads

Nov 26, 2015 Release
This is an image pack with all the doodads of the editor. Every files are named. You could search through them in your explorer. The main idea of this image pack is to make the searching process much faster to be able to focus on the creation itself. Online reference viewer to see all the images without downloading the files: Here are examples of what you are going to find in the image packs. For Cliffs: For Textures: For Doodads: Note: All textures images are...