Date Relaunch

Posted by Sixen Oct 11, 2011 at 17:55 UTC has a fresh new user-friendly design and laser focus on online game downloads! It supports an expanded list of games and genres. In addition to add-ons, offers custom maps, high-quality/exclusive demos, client downloads, and beta key programs. Premium users will greatly benefit from their faster download speeds as file sizes for demos and game clients are much larger than add-ons. Check out the new and download everything you need for a superior online game experience!

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Mercenary Empires

Posted by zeldarules28 Oct 09, 2011 at 23:59 UTC

New Zerg Silhouette by Blizzard

The StarCraft Facebook. just posted the silhouette of the new HotS Multiplayer Zerg unit not that long ago. For those of you that missed the Terran unit, check out the post. Otherwise, discuss what you think it is going to be in this thread. Next week, we'll see the Protoss unit and then we'll be able to play them hands on at BlizzCon!

Mercenary Empires by lom4R

There are two completly different mercenary squads on an abandoned planet. They fight for the valuable resource of Terrazine. You start as one guy of those squads. The squad consist of different specialist with a variety of cool abilities. They can calldown units, use skills and construct buildings to defend, attack or secure locations. Your teams goal is to control as much as possible Terrazine veins. The more terrazine veins are controlled the more income your team will receive. Due to more cash you can order better units, and buildings to support you in fight.

The map is oriented as a "team rts" map. Every mercenary fullfills a different role. You have to work together in scouting, attacking, defending or securing places. Wether some of your team start a harass while others build up a strong army to break defenses. Whether you rush or set up a trap there are dozens of different strategies to be discovered.

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The Legend of Zelda: A Link to the Past 2

Posted by Sixen Oct 08, 2011 at 06:21 UTC

If you haven't seen it already, check out the iPhone/Android BlizzCon 2011 app to help plan your stay at the event! The schedule is not yet up on the BlizzCon site, but as we said the other day, there's the Blizzard DotA & Modding Tools panel that we'll have full coverage of, as well as the Multiplayer panel.


Headed to BlizzCon 2011? Bring a guide along with you! The free BlizzCon 2011 Guide mobile app, available now for Android™, iPhone®, and iPod touch®, is part calendar and part event planner. This convenient app is designed to help you make the most of your BlizzCon experience - you can browse for times and locations of developer panels and tournaments, set reminders to make sure you don’t miss out on a single event, and find your way through the exhibit halls with an interactive floor map.

Read more on the BlizzCon 2011 Guide page, or download the app for free now through iTunes or Android Market.


The Legend of Zelda: A Link to the Past 2 by egodbout

In what appears to be the first 2D RPG on 2.0, egodbout (creator of the Diablo: The curse of Tristram RPG) is working on a remake of the original Zelda, within StarCraft2. It's pretty clear some work still needs to be done, in regards to pathing and what not, but it seems to be shaping out quite nicely! Check out his thread for more videos! As you can see below, he's showing off the functioning animations, music, sounds, and attack/pickup functionality.

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6th Annual UI Author Dinner & Curse Blizzcon Party

Posted by Kaelten Oct 06, 2011 at 14:35 UTC

6th Annual UI Author Dinner

It's that time of year again when we get together and have a great meal and hang out before Blizzcon kicks in full swing. This year we're looking at Thursday night around 9pm and will be within walking distance of the convention. For the last few years, we (Curse and WowInterface) have had the pleasure of picking up the tab for the evening, and we're glad to do so again this year.

If you'd like to attend please sign up over here.

Curse's 2011 Blizzcon Party

On Friday, October 21st from 8 PM to 2 AM on the 2nd floor of the Hilton hotel next to the Anaheim Convention Center, Curse will be celebrating BlizzCon with fellow gamers and VIPs. The party will feature an open bar, swag, live DJ, giveaways courtesy of our amazing sponsors, Logitech and Intel, and attendees from all over the gaming industry.

There will be several VIP’s in attendance including Felicia Day and other actors from the cast of The Guild, several of your favorite WoW community members, Vloggers, VCasters, and pro-players.

If you're an author, going to be at Blizzcon, and would like to attend (and haven't already got an invite) send me a PM with your name and email address.

Looking forward to seeing everyone again!

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Spine Crawler Madness

Posted by Molsterr Oct 05, 2011 at 00:09 UTC

Update: Blizzard has released their Blizzcon 2011 schedule through their mobile apps. Aside from several panels covering lore and gameplay of HotS, these two panels should be of interest to us. Visit the thread to read/discuss the full schedule, however the schedule has not yet been released on the website.


Friday: StarCraft II: Map Development 2:00pm – 2:50pm, (BlizzChat: Live Forums)

Saturday: StarCraft II – Blizzard DotA & Mod Tools 12:30pm – 1:30pm, (Panel Discussion Stage)

Although, the second is a panel, the first is just a public discussion.

New HotS Silhouettes

As war rages across the galaxy, the Terran, Zerg, and Protoss are all vying for supremacy in the Koprulu sector. StarCraft II: Heart of the Swarm is going to see a cast of new units, including three (one for each race) that will be playable in Multiplayer. These new units and their abilities will be playable at BlizzCon, and Blizzard will be showing off their silhouettes on the official StarCraft Facebook page. The first of which was just shown off earlier today, the new Terran unit. Next week, we'll see the new Zerg unit, and lastly the new Protoss unit.


Quote from Zarhym

Just for those wondering, the unit we're teasing in this image is planned to be a new multiplayer unit. Stay tuned for more mysterious pictures of new Heart of the Swarm multiplayer units!

Spine Crawler Madness by BasharTeg

Spine Crawler Madness is a unique form of madness-style maps where players control a Spawner which they move around the map. The Spawner constantly creates Spine Crawlers beneath it. The goal of the map is to destroy all enemy Spine Crawlers or reach 750 kills, whichever comes first. For every Spine Crawler you destroy, you gain 1 mineral. Minerals are spent on various upgrades to improve your Spine Crawlers, including elemental upgrades with strengths and weaknesses. Additionally, reaching certain amounts of kills will reward you with special units which you can use to gain a strategic advantage over your opponents. It is a simple map by design, so it won't take long for you to pick it up. The introduction of elements, however, guarantees a certain level of risk and strategy that must be mastered to achieve victory. Don't forget to leave feedback in his thread (click the title).

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