Moonglade Remake Terrain

Posted by Sixen Sep 22, 2011 at 07:20 UTC

With the release of patch 1.4 just yesterday, Mexa has spotted some new additions to the Galaxy API! Those of you interested, check 'em out!

Moonglade Remake Terrain Showcase by TheHolyArk

TheHolyArk has been working on a beautiful remake of the WoW city, Moonglade, where the Night Elf and Tauren Druids unite and dwell peacefully, sharing the Nature's secrets amongst themselves. This is an amazingly done remake of the city, which takes advantage of the exact WoW models, via Molsterr's WoW to SC2 in 30 seconds tutorial.

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Posted by Sixen Sep 20, 2011 at 04:50 UTC
UPDATE: The Diablo 3 Closed Beta has begun!

It looks like patch 1.4.0 has been released! Feel free to join in on the discussion, you can also check the patch notes there, courtesy of Dogmai. In addition, you can post any undocumented Editor changes here. Also, don't forget to join in on this weeks Weekly Terraining Exercise!

FantasyCraft by rkmx52

He got his Final Fantasy in my StarCraft! In all seriousness, this is a short tech demo for the UI and some of the towns for his in progress Final Fantasy-styled SC2 map, complete with custom UI, classic sound effects, and more, :).

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MageCraft and The Zergling

Posted by zeldarules28 Sep 18, 2011 at 05:47 UTC

MageCraft by Stealthsam

MageCraft is a PvP (Player Versus Player) Arena where you utilize a number of spells selected and upgraded customly to dominate the arena. In MageCraft, all spells require precision by the player to land a hit on the enemy. But, that's not the kick. MageCraft is largely a Physics based game, all spells have push or pull effects. While spells do damage, there is an outlying hazard surrounding the Arena, and forcing other players into this hazard is the best way to defeat them. Take on your opponents in a variety of game modes and across several arenas.

The Zergling by AkumaNoRitomi

After the defeat of the Queen of Blades, a new era was born for the Zerg. Without their master mind to control their every action, they were now free to do as they desired. And what a certain Zergling wanted was simple, but beautifull... love.Will he be able to rescue his Queen from the Terran Scientists? Will he be able to rise above the terrans and be with the one he loves? Take on the world in AkumaNoRitomi's mario-style platformer!

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BlizzPals & Project Support Groups

Posted by Sixen Sep 15, 2011 at 16:26 UTC

Paypal for by Blizzard

Yesterday, Blizzard announced that they would be using Paypal as their cashing out company for the Diablo III Auction House. What exactly does Paypal being added to Diablo III have to with us, you may ask? I would have to respond that this new partnership between Paypal and Blizzard will likely run deeper than just Diablo III, especially since such a system would need to be embedded into itself. They also stated that Paypal will soon become a valid payment option for other services (like digital downloads and WoW realm changes, etc). Yes, I am implying here that Blizzard is likely going to be using Paypal as the distributor for the SC2 Map Marketplace as well! In order to purchase a map, you link a paypal account to your account and you're good to go as long as you have the funds. If you're the author, Blizzard dumps any money made into your associated Paypal account every X amount of time. Seems logical, no? Keep in mind, I'm just throwing this out there, it's just some guess work, but it seems likely, ;).

Project Support Groups by ProzaicMuze et al

ProzaicMuze has just recently started up a group for supporting projects. This is certainly something we need around the community, especially with the state of SC2 Mapping at current time. It seems like a lot of people feel like Blizzard has forgotten about us, though I am sure that is not the case, as we'll have a huge amount of updates in the 1.4 patch, any future patches, and I guarantee HotS will bring about some cool new things for us (and then of course, LotV as well). What exactly will their group do, you may ask? Simple, they'll choose a map every so often, play it, test it for bugs, and give the map author feedback. Now, this isn't just a dedicated quality assurance team for mappers, it's a team full of great tutorial makers (like OneTwo and PM himself) and other experienced authors (such as Dogmai and Mephs), who know the ins and outs of the editor and can not only give feedback on the playability of the map, but also how to better develop your map. Let's help them, help us by showing the support group some support! Some threads you may want to keep in mind are their Mini Tutorials Archive and their Testing Archive.

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YogsCast: Photon Cycles

Posted by Sixen Sep 13, 2011 at 06:42 UTC

Photon Cycles on YogsCast by JademsSreg

A few months ago, we featured JademusSreg's Photon Cycles map project and it seems as if it's caught the attention of the popular gaming podcast, YogsCast. It's very interesting to listen to what these guys have to say about the project, because they are clearly not SC2 players. That isn't bashing at all, it's just always interesting to get some feedback from outsiders of our normal community, :).

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