Your Editor and Popularity Changes...

Posted by Sixen Jan 22, 2011 at 10:06 UTC

Just want to throw this up here, we setup a new poll: What do you think of the new Popularity System? Go vote! This information should help Blizzard at least gather some kind of idea what the Mapping community thinks.

What do you want to see changed in the Editor? by Creation25 (RyanWin)

As I posted in the news yesterday, RyanWin (Creation) is being flown down to Blizzard to meet and chat with the SC2 Dev team about his World of Starcraft (now called Starcraft Universe) map project. With that in mind, he has created a thread to gather the community's thoughts on the Editor itself with the intentions of bringing up some stuff at BlizzHQ when he goes. I highly recommend that if any of you have any thoughts, concerns, additions, suggestions, etc about the Editor, that you go and post your thoughts. I'd like to supply Ryan with a decent amount of material to cover when he gets there, :).

  1. 10 comments

Blizzard responds to WoSC

Posted by Sixen Jan 21, 2011 at 07:38 UTC

Blizzard released a "statement" to the Press about Creation's World of Starcraft mod...


Earlier this week, a player-made StarCraft II mod called World of StarCraft and described as a “StarCraft MMO” was featured on a number of prominent gaming news sites, catching the attention of gamers as well as our own. With the name so closely resembling that of World of Warcraft, we wanted to discuss the title of the mod with the developer, and as part of our routine procedure, we contacted YouTube to request the video be removed while that discussion took place. We were also curious about the project and wanted to discuss with the developer what the mod entailed.

It was never our intention to stop development on the mod or discourage the community from expressing their creativity through the StarCraft II editor. As always, we actively encourage development of custom maps and mods for StarCraft II, as we’ve done with our strategy games in the past. That's why we release an editor with our RTS games, and why we feature top player-created content in the custom game search. It's also why we held a contest to spotlight the best community-crafted StarCraft II mods at last year's BlizzCon, and why we’ll continue to improve to better showcase player-created content.

Like many players in the community, we’re looking forward to seeing the continued development of this mod, and as part of our ongoing discussion, we've extended an offer to the developer to visit the Blizzard campus and meet with the StarCraft II development team. As always, we appreciate all of the efforts of the talented and enthusiastic mod-making community, and we look forward to seeing and playing what they create using the StarCraft II editor in the future.

  1. 23 comments

The Death Baneling 2.0

Posted by progammer Jan 21, 2011 at 00:31 UTC

The Death Baneling 2.0 by Upcios

You probably remember Sixen newsed The Death Baneling update with achivement system more than a week ago. Wait no more as the map has been released on both EU and US. Version 2.0 is incredibly fun with co-op mode as well as pvp mode. Just in my opinion, this is the most polished minigame maps I have ever seen released so far. If Bnet delay affect your performance, you can try it offline

  1. 6 comments

World of Starcraft C&D

Posted by Sixen Jan 19, 2011 at 23:05 UTC

UPDATE: Ryan (Creation) has created a thread here to let everyone know what's going on, go check it out and leave comments.

World of Starcraft by Creation

Remember last week, we newsed how Creation was creating his own rendition of World of Starcraft? Looks like it got a lot of attention and Blizzard sent YouTube a Cease and Desist on his videos. An educated guess would say that they are just trying to preserve their name ("World of Starcraft") rather than killing his project, that was made entirely through the Editor they developed. Before we all jump the gun, i'm going to try and talk to the author and find out exactly what the deal is, stop back later for updates. However, looks like there's another video up if anyone is curious...

  1. 14 comments

Blitzkrieg Assault

Posted by Sixen Jan 19, 2011 at 02:47 UTC

Blitzkrieg Assault by Panzerhandschuh

This is definitely an interesting map indeed. The focus is split between leveling up your hero and maintaining a decent sized base to create an army. You do not have to produce the army yourself, you simply just have to build the different structures that auto-spawn units every so often, similar to Nexus Wars. Each race has different heroes with unique abilities, in addition to each race having different units for their army. The map supports up to four players and scales difficulty based on the current number of players. Below is a preview of the map as well as a gameplay video, so check it out!

  1. 4 comments