Mobile Battle Fortress

Posted by progammer Dec 25, 2010 at 15:40 UTC

Mobile Battle Fortress by sandround

Mobile Battle Fortress is a map where you control a huge mobile battleship and combat with other players to destroy their bases. The map is in progress but you can already see some of the uber spell (superweapons) being demonstrated below: Stellar Converter and Scourge Swarm.

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Merry Christmas! And Happy Birthday Torhal!

Posted by Ackis Dec 24, 2010 at 15:25 UTC

Hello everybody! On behalf of everyone here at CurseForge and WowAce I wanted to wish you a very safe and merry Christmas!

And to Torhal, Happy Birthday today buddy!

Hopefully you all have your shopping done so you can sit around and relax today and enjoy the holidays.

Merry Christmas everyone!

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Face Hugger

Posted by progammer Dec 23, 2010 at 22:42 UTC

Data Assets by Wingednosering

If you're a fan of Alien, you know zergling should jump up to the opponent's face and tear it off. Wingednosering started a thread to provide data assests, one of which is a face hugger ability for zergling. Best applied on marine and unit with head attachment.

Here's another similar attempt at face hugger zealot

Some other ability done as requested(Straight Shot, Blind, Bind, Trap, Charge). Take a look over the thread if you want to request some assets

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Demo, Gamespot

Posted by progammer Dec 22, 2010 at 21:48 UTC
  • StarCraft 2 now has a demo version available. Invite your friends to play
  • StarCraft 2 has won the Gamespot Best Implementation of User Generated Contents 2010 . Several maps from mapster were introduced. Check out the video below
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ModCraft today at 18 GMT!

Posted by progammer Dec 22, 2010 at 14:47 UTC

ModCraft Christmas Special by Xaragoth + Otixa

It's the day kids. The day where we do magic! Get out of my sight you lousy old man in red cloths!

Today, at 18 GMT, we'll have a ModCraft Christmas Special!

To make you know if it's worth your time, I'll post a few of the topics we'll have:

Sound Design
Everything you need to know to get started with sounds and music! Do you feel the beat?

Game Design - Keep 'em playing
We'll be talking about Players, why you should have a good Tutorial, why Achievements have become important for Developers and how to spice up your game in general.

Again, we'll be talking about Next-Gen here, but this time, we'll be a little bit in the "bigger scale" business. It'll also tell you about painting textures, nearly looking as good as Blizzards.

Play & Learn
To spice it up, we'll also have a little Play & Learn section. It's basically Custom Live, but not only limited to StarCraft 2 maps, but games in general. Because I couldn't decide what to play with you first (oh, so much good stuff came out!), we'll stick to StarCraft 2 this time and take a look at things there - again. For old times sake. Or lazyness. You name it.

Christmas for Meanies
We'll talk about Christmas and why it's awesome for bad people. Even those can have fun on Christmas! Also, some Christmas music, just to get you into the right spirits!

If you missed any of the previous shows, check here for all the VODs (they're 2-3 hour each).

  1. 3 comments